![]() Hint: I needed 2 reactors and I placed 2 storage tanks (pipeline) between them. Thus, create reactor1 with double through-put. Hint: Use CTRL+mouse to duplicate all marked symbols. Hint: You need to use CTRL-switches! - Use 3 CTRL-switches to steer and split gas flow. Reactors/Waldos are used here to steer gas flow into the 3 tanks**. ![]() You should time the explosions so that they take place when the mining robot's wheels are next to the tanks. Task: You must direct methane into special tanks**. In this assignment an automatic mining robot is on the loose and about to crush the base. Task: You have to fix backwater jam! - Hint: You need to largely extend pipeline length between reactor 1and3 and between reactor 2and4. This one is tricky and difficult! - Hint: Use reactor2 to unbond CH 4 to CH and 3x H. Hint tip: I needed 1 Sync each, for red cycle and blue cycle. Hint: Use 1st reactor to unbond CH 4 to CH 3 and H. This is the third planet and it introduces a few more concepts. I needed 1 Sync each, for red cycle and blue cycle. Hint2: Waldo2 grabs and moves Carbon between the previous two H, bond, HCH to output area. Hint1: Grab and move 1st Hydrogen, drop it 2 grid squares to the right. Hint_tip: You will need only 1 Waldo loop to do all this and to move HCl to output area. Grab Hydrogen and move it next to Chlorine. In production assignments you can build several reactors and decide the connections between them freely, provided that in the end the correct molecules end up in the correct places. This one, however, is a Production assignment. Until this, all assignments have been Research assignments. This is the second planet and it introduces a few more concepts. Collisions are to be avoided - empty waldos can collide with each other, but atoms cannot. This puzzle requires you deposit the relevant input atom into the correct output location. This puzzle requires you to simply input the H2 molecule and then drop into the output area. This can be completed easily by following the on-screen tutorial Some, but not all, of which have tutorials. This one I “cheated” and looked up a solution on the web, after trying it myself for hours… □īeat the assignment “Gas Works Park” in under 2700 cycles.This is the first planet of the game and contains the introductory levels. So this makes 21 finished ResearchNet assignments □īeat the assignment “Molecular Foundry” using two or fewer reactors. To make it easier for you, here’s the first 10 ResearchNet assignments I finishedīeat the assignment “Falling” using two or fewer reactors.īeat 20 published ResearchNet assignments.Īnd here are my finished ResearchNet assignments #11-20:Ĩ.6 Waste Gas as described further above is actually much harder than I though, but it looked so simple and once it got me hooked I really really wanted to finish it. Here’s one of mine that was basically about building a 2^4 decision tree, to drop 16 Helium atoms on the stage, whilst outputting 15 Hydrogen atoms:īeat 10 published ResearchNet assignments. So regardless whether you are an ambitious SpaceChemist or just a busy Steam Achievement hunter - there are puzzles for you. There’s some crazy complex ones, but fortunately you’ll find plenty easier puzzles. These achievements are about solving the puzzles created by the community and released in regular cycles. ![]() Here’s a gameplay sneak peek from one of the earlier levels (first level of stage 3):īeat the assignment “Challenge: In-Place Swap”.īeat 3 published ResearchNet assignments. Since I play no games without achievements (gamification really works on me), here’s my SpaceChem Steam Achievement GuideĮven though SpaceChem puzzles, once they’re finished, look extremely complex, they’re relatively easy to build. The game has a great learning curve and you’ll be up to speed in no time. NO WORRIES: I didn’t love chemistry in school and there is no need to know anything about it. So I distracted myself with SpaceChem, a nice chemistry puzzle game. Luckily Steam offers a wide range of solutions. Recently though I can’t make screenshots of the games anymore, which makes “playing these scenarios” and “preparing for blog posts” utterly difficult. Normally I play Civilization V Scenarios and almost only that.
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